
Software Developer / Animator / Technical Artist
Tools & Technologies

I've always been curious about technology and art, and I love finding ways to bring the two together. Right now I'm spending most of my time getting better at interactive media, 3D animation, film, and game development.
I actually started out studying computer science, which gave me a solid technical foundation to build on. Somewhere along the way I fell in love with 3D animation, filmmaking, and games. They let me combine problem-solving with storytelling, which is honestly my favorite combination. Whether I'm animating a character, building something interactive, or just messing around with a new tool, I'm always down to create, experiment, and see where it takes me.
I like building things that sit somewhere between creative and technical: web apps, animation tools, little scripts that make someone's day a bit easier. This grid keeps growing as I finish new stuff, so check back every once in a while.

Working on cool stuff as a Technical Artist on Waxheart, a spooky adventure game.

Autonomous sidewalk delivery rover built for the Bureau of Engineering capstone.

AI ChatBot using JavaFX and OpenAI GPT 3.5 Turbo API.

Game development project using Unity and C#.
Animation has inspired me for as long as I can remember. I grew up watching Pixar films, and Toy Story 2 is still my favorite to this day. What started as admiration for great storytelling has become the career I'm working toward. My goal is to contribute to a film or game as a 3D Character Animator, and I'm always looking for opportunities to learn, improve, and get one step closer.
I like building tools that make an artist's day easier. Sometimes that's a pipeline script, sometimes it's a small utility that saves an animator from doing the same tedious task fifty times. Lately I've also been teaching myself character rigging.
Back in fall 2025, my friend and I set out to make something completely ridiculous for our campus game jam. It wasn't meant to be a serious project, just a chance to mess around, learn some new tools, and have fun making something together.
I'm hoping to do a lot more of these.
I genuinely enjoy meeting other developers and artists, trading ideas, and hearing about what people are working on. If you want to talk about a project, an opportunity, or just nerd out about animation and games, my inbox is always open.
nguyejames03@gmail.com"Study? Nah we gaming!" - Jabillson